Get currentDevice Context in DX9.0c
How to wait for the GPU to finish its work in DirectX9?
How to set width of line in 3D
DirectX9 Text flickering in full screen but not windowed mode?
Stereo NvAPI init delayed
bumblebee + wine + directx9 not working
Problems with d3d9 and NVAPI
Skybox texture not showing in DirectX9
DirectX9 Use Geometry Instancing for a Mesh with multiple materials
Missing ';' identifier before PVOID64
convert ID3D11Texture2D into a memory buffer
Is it possible to enumerate textures with DirectX 9?
DirectX 11 feature levels
How can I add my own font to DirectX?
Is calling tex3D on a 2d texture legal?
VertexBuffer from Vertices